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How the Earth Works S01E01: Can Krakatoa Stop Time? (2013)

How the Earth Works S01E01: Can Krakatoa Stop Time? (2013)

How the Earth Works S01E01: Can Krakatoa Stop Time? (2013)
English | 00:42:59 | 1280x720 | x264 - 4824Kbps | 23.976fps | AC3 - 192Kbps | 1.45GB
Genre: Documentary

A deadly volcano in the heart of Asia has the possibility of erupting.

Author: topgfx | Comment: ( 0 )

Science Channel - How the Earth Works S01E01 Can Krakatoa Stop Time (2013) 480p HDTV x264-mSD


Science Channel - How the Earth Works S01E01 Can Krakatoa Stop Time (2013) 480p HDTV x264-mSD

Science Channel - How the Earth Works S01E01 Can Krakatoa Stop Time (2013) 480p HDTV x264-mSD
Language: English
00:42:59 | 852x480 | x264 - 1150Kbps | 29.970fps | AAC - 128Kbps | 399MB
Genre: Documentary
Season 1, Episode 1: Can Krakatoa Stop Time

The hosts visit Asia to study a destructive volcano in the premiere of this series featuring the study of geological events.



Author: kazai | Comment: ( 0 )

Thinkbox Krakatoa MY v2.1.8.51287 for Maya WiN64

Thinkbox Krakatoa MY v2.1.8.51287 for Maya WiN64
Thinkbox Krakatoa MY v2.1.8.51287 for Maya 2011-2014 WiN64 | 18.3 MB

Krakatoa for Autodesk Maya (also known as Krakatoa MY or KMY for short) is a volumetric particle rendering plugin inplemented using the C++ Interface to Thinkbox Software's Krakatoa renderer for Linux and WeiRuan-->WeiRuan ShiChuang operating systems.

Author: shareislove | Comment: ( 0 )

Thinkbox Krakatoa MY v2.3.0.54157 For Maya 2011-2014 x64bit Win


Thinkbox Krakatoa MY v2.3.0.54157 For Maya 2011-2014 x64bit Win
Thinkbox Krakatoa MY v2.3.0.54157 For Maya 2011-2014 x64bit Win

Author: golemsonbi | Comment: ( 0 )

Thinkbox Krakatoa v2.3.2.57369 Cinema4D R15-R16 WIN

Thinkbox Krakatoa v2.3.2.57369 Cinema4D R15-R16 WIN

Thinkbox Krakatoa v2.3.2.57369 Cinema4D R15-R16 WIN | 16MB

Author: gravita | Comment: ( 0 )

Digital Tutors - Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion by Terry Riyasat

Digital Tutors - Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion by Terry Riyasat

Digital Tutors - Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion
Duration 1h 35m Level Advanced Project Files Included MP4 | 2.89 GB


In this tutorial we will learn to create an abstract creature in Maya using KRAKATOA and composite our shots in Fusion. Throughout these lessons we will look at how to create a complete shot from conception to the final product.

Author: lilom | Comment: ( 0 )

Creating Production Quality Hair Using KRAKATOA in 3ds Max

Creating Production Quality Hair Using KRAKATOA in 3ds Max

Creating Production Quality Hair Using KRAKATOA in 3ds Max
English | .MP4 | aac, 44100 Hz, stereo | h264, yuv420p, 1280x720, 15.00 fps(r) | 3.20GB
Genre: E-learning

In this tutorial we'll learn how to use KRAKATOA to create production quality hair. We will begin by going over the basics of 3ds Max's Hair and Fur modifier, which will drive the particle hair created by KRAKATOA.

Author: lububu | Comment: ( 0 )

Digital Tutors - Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion 6.3

Digital Tutors - Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion 6.3
Digital Tutors - Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion 6.3
English | 1h 35m | AVC 1280x720 15 fps | AAC 128 Kbps 44.1 KHz | 2.90 GB
Genre: eLearning | Level: Advanced

In this tutorial we will learn to create an abstract creature in Maya using KRAKATOA and composite our shots in Fusion. Throughout these lessons we will look at how to create a complete shot from conception to the final product.

Author: shareislove | Comment: ( 0 )

Thinkbox Krakatoa MY 2.3.1.55863 For MAYA 2014 - 2015 - Win64

Thinkbox Krakatoa MY 2.3.1.55863 For MAYA 2014 - 2015 - Win64
Thinkbox Krakatoa MY 2.3.1.55863 For MAYA 2014 - 2015 - Win64 l 28 MB


Author: supnatural | Comment: ( 0 )

ThinkBOX Krakatoa MY v2.1.7.50419 Plugin for Maya


ThinkBOX Krakatoa MY v2.1.7.50419 Plugin for Maya
ThinkBOX Krakatoa MY v2.1.7.50419 Plugin for Maya
English | ThinkBOX Krakatoa MY v2.1.7.50419 Plugin for Maya | 44 MB

Krakatoa MY is fully integrated into the particle renderer THE PROGRAM.

Author: lububu | Comment: ( 0 )

Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion


Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion
Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion | 2.9 GB
Software: Maya 2013, KRAKATOA MY, Fusion 6.3, Genarts Sapphire 6, Frischluft Lenscare | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch | 1h 35m
Genre: eLearning | Advanced | Project Files Included | March 2, 2014

In this tutorial we will learn to create an abstract creature in Maya using KRAKATOA and composite our shots in Fusion. Throughout these lessons we will look at how to create a complete shot from conception to the final product. We'll start by using Maya's built in effects as a base for our particles and then delve into KRAKATOA to learn the fundamentals of this tool. As well as explore several KRAKATOA settings and render several shots using the KRAKATOA renderer. Finally, we will begin to composite using advanced compositing techniques to create a series of high-quality shots.
By the end of this training, you should feel comfortable using KRAKATOA with Maya and Fusion in your current workflow.

Author: upload113 | Comment: ( 0 )

ThinkBox Krakatoa MX 2.3.1.56082 for 3DSMAX

ThinkBox Krakatoa MX 2.3.1.56082 for 3DSMAX

Thinkbox Krakatoa MX 2.3.1.56082 for Max 2013-15 x64 | 24 MB

KRAKATOAâ„¢ is Thinkbox Software's production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit. It is currently available for Autodesk 3ds Max as KRAKATOA MX 2, and will be available soon as a stand-alone renderer under the name KRAKATOA SR 2 for both ShiChuang and Linux operating systems.

Author: VnRuEn | Comment: ( 0 )

Krakatoa MX v2.1.8 Plugin For 3ds Max 2014

Krakatoa MX v2.1.8 Plugin For 3ds Max 2014
Krakatoa MX 2.1.8 for 3ds Max 2014
English | Krakatoa MX 2.1.8 for 3ds Max 2014 | 14.52 MB

KRAKATOA MX provides a pipeline for acquiring, caching, transforming, modifying, deforming, culling, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa™ MX integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.

Author: lububu | Comment: ( 0 )

Navie Effex Krakatoa Edition + LicenseServer v2.50.01 for Cinema4D R13 R16

Navie Effex Krakatoa Edition + LicenseServer v2.50.01 for Cinema4D R13 R16

Navie Effex Krakatoa Edition + LicenseServer v2.50.01 for Cinema4D R13 R16 | 57MB

Author: Mehtab.Abbasi | Comment: ( 0 )

Navie Plants & Effex Krakatoa Edition 2.00.20 For Cinema 4D R14,R15 - Win64


Navie Plants & Effex Krakatoa Edition 2.00.20 For Cinema 4D R14,R15 - Win64
Navié Plants & Effex Krakatoa Edition 2.00.20 For Cinema 4D R14 – R15 – Win64 | 116 MB

The new Effex is a modular, object-oriented framework inside of Cinema 4D that offers a variety of effects to be modelled, animated, simulated and rendered. Each object acts on its own and offers a certain functionality to extent the framework or existing functionality.

Author: Mirana | Comment: ( 0 )

Digital Tutors: Creating Production Quality Hair Using KRAKATOA in 3ds Max


Digital Tutors: Creating Production Quality Hair Using KRAKATOA in 3ds Max
Digital Tutors - Creating Production Quality Hair Using KRAKATOA in 3ds Max
English | .MP4 | aac, 44100 Hz, stereo | h264, yuv420p, 1280x720, 15.00 fps(r) | 3.20GB
Genre: E-learning

In this tutorial we'll learn how to use KRAKATOA to create production quality hair. We will begin by going over the basics of 3ds Max's Hair and Fur modifier, which will drive the particle hair created by KRAKATOA.

Author: Mirana | Comment: ( 0 )

Digital Tutors - Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion

Digital Tutors - Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion
Digital Tutors – Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion
Duration 1h 35m Level Advanced Project Files Included MP4 | 4.99 GB



Author: shahzadali55 | Comment: ( 0 )

Digital Tutors - Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion With Terry Riy...

Digital Tutors - Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion With Terry Riy...

Digital Tutors - Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion With Terry Riyasat | 2.9GB
Duration 1h 35m | Level Advanced | Project Files Included | MP4
Genre: E-learning



In this tutorial we will learn to create an abstract creature in Maya using KRAKATOA and composite our shots in Fusion. Throughout these lessons we will look at how to create a complete shot from

Author: xidau123 | Comment: ( 0 )

ThinkBOX [Krakatoa MX + Frost + XMesh] for Autodesk 3ds Max [9 - 2013]

ThinkBOX [Krakatoa MX + Frost + XMesh] for Autodesk 3ds Max [9 - 2013]
ThinkBOX [Krakatoa MX + Frost + XMesh] for Autodesk 3ds Max [9 - 2013]
Size: 109 MB
Krakatoa is a particle renderer, which is almost no limit to the number of particles - can be used up to 100 million particles - it all depends on the amount of memory available. This increased functionality due to the fact that the particle is not a geometric object, and point. SMP is not supported to version 1.5.hh - had the advantage of a single-processor system with a faster processor and more memory, compared to a multiprocessor system, but with less memory. Starting with version 1.5.hh Multiprocessor structure preferred 64-bit. Frost is a mesh generator particles for Autodesk 3ds Max, which can generate a grid of particles, cloud tops, the positions of the object and file data points using different methods of cloning iso-surfaces and geometries. Frost takes full advantage of modern multi-core systems and can generate meshes of millions of millions of points in just seconds, while spending for processing a small amount of memory. XMesh is a set of tools for caching animated scene geometry into a sequence of files and then loading the data for rendering. XMesh MX - an implementation of the 3ds Max toolset XMesh. XMesh MX consists of module preservation XMesh Saver MX, which displays the interface MAXScript processing senna and save files XMesh, and module loading XMesh Loader MX.


Author: suenrty9 | Comment: ( 0 )

Digital tutors - Creating Production Quality Hair Using KRAKATOA in 3ds Max With John Brophy

Digital tutors - Creating Production Quality Hair Using KRAKATOA in 3ds Max With John Brophy

Digital tutors - Creating Production Quality Hair Using KRAKATOA in 3ds Max With John Brophy
3h 19m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 3.11GB
Genre: eLearning | Project Files Included

Author: xidau123 | Comment: ( 0 )